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Resin Addict Forum • View topic - BFG - ideas from internet
Page 16 of 21

Re: BFG - ideas from internet

PostPosted: Mon Aug 10, 2015 9:51 pm
by Fleafa
The Covenant ships are less detailed by design. In the video game, they have a sort of holographical hex pattern: http://img4.wikia.nocookie.net/__cb2013 ... aphXMF.png

Re: BFG - ideas from internet

PostPosted: Wed Aug 19, 2015 2:26 am
by Malika
By the way, I didn't see these angles of the Scourge ships yet: https://gemana.wordpress.com/2015/07/31 ... -revealed/

Re: BFG - ideas from internet

PostPosted: Wed Aug 19, 2015 7:20 am
by RageofAchilles
Yuk! UCM (Yay!) Scourge ( Nay!)

Re: BFG - ideas from internet

PostPosted: Wed Aug 19, 2015 8:40 am
by Islacrusez
Not really my style. Strangely, even though they're very different from the other faction, the designs overall feel same-y. They're all curves and ridges, but the overall layout still feels the same.

Re: BFG - ideas from internet

PostPosted: Wed Aug 19, 2015 8:48 am
by mangozac
Oh wow that's interesting! Are they also injection plastic?

Interesting point that Islacrusez makes and I agree to an extent. I get the feeling that people's love of Halo designs comes not from any particularly innovative design qualities but rather their affinity with the game itself.

Re: BFG - ideas from internet

PostPosted: Tue Sep 08, 2015 4:31 am
by Malika

Re: BFG - ideas from internet

PostPosted: Tue Sep 08, 2015 5:46 am
by Islacrusez
Glue most of the bits of that spiky eldar ship flat to a disk and you've got a passable necron ship too!

Re: BFG - ideas from internet

PostPosted: Fri Sep 11, 2015 5:28 am
by Malika

Re: BFG - ideas from internet

PostPosted: Tue Sep 15, 2015 3:35 am
by Islacrusez

Re: BFG - ideas from internet

PostPosted: Tue Sep 15, 2015 4:07 am
by Malika
Hmm, works ok for me, but maybe this link will work better: https://www.youtube.com/watch?v=gWteWul9cBE

Re: BFG - ideas from internet

PostPosted: Tue Sep 15, 2015 2:10 pm
by Islacrusez
Seems to be coming together nicely!

Re: BFG - ideas from internet

PostPosted: Thu Sep 17, 2015 6:22 am
by Blindhorizon
How hard would it be to pull the 3d images and print them?

Re: BFG - ideas from internet

PostPosted: Thu Sep 17, 2015 6:50 am
by Islacrusez

Re: BFG - ideas from internet

PostPosted: Thu Sep 17, 2015 7:40 am
by mangozac
But let's be honest, 3D prints of game models would be quite underwhelming. 3D models for graphics are very different to 3D models for printing. Remember too that a lot of the details on the animation models are just skins, so the print would seem a lot less detailed.

Re: BFG - ideas from internet

PostPosted: Thu Sep 17, 2015 6:28 pm
by Fleafa
Yup, Mangozac is spot on. My training is in computer games art and I highly doubt the assets used in-engine are not going to be worth printing. Normal maps will add most of the interesting detail and smooth larger surfaces which are made up of insufficient geometry to achieve a smooth print.