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Resin Addict Forum • View topic - New Mecha Parts
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New Mecha Parts

Discussion of modelling

Moderator: Wardens

New Mecha Parts

Postby paulson games » Wed Aug 26, 2015 5:01 pm

Here's some stuff I recently completed and is now available on http://www.paulson-games.com

I did the 3d modeling and all of the molding and casting work. The autocannon is a reworked version of my older model which I did 5-6 years ago. Anthony helped me revise some of the detailing with a quick sketch which I then modeled in 3d and kept the weapon to the same size and overall profile as the original.

The missile launchers are a variant of the launchers I made for my Mecha Front Lynx model. I extended the launchers and added an extra row of missiles.

The Tsunami Class Beam Cannon is just a really big gun that'll fit larger models like Mobile Suit Gundam stuff and is also in a scale that's roughly compatible with GW's Tau Riptide.




3d Renders of the Autocannon
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Casts of the Autocannon
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3D model of the Tsunami Heavy Beam Cannon
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Casts of the Tsunami Beam cannon. Modified Tau models by games workshop shown for scale.
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Re: New Mecha Parts

Postby Malika » Thu Aug 27, 2015 5:20 am

Digging those autocannons, even though I prefer this version:
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You should make a version of that one that could be carried by a 28mm scaled model! :D
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Re: New Mecha Parts

Postby mangozac » Fri Aug 28, 2015 9:57 am

Great to see that you're still doing new stuff, Jon!
Oh yeah I can make that....
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Re: New Mecha Parts

Postby TomG » Fri Aug 28, 2015 6:56 pm

Yeah, I was thinking same thing. Where were printed these parts?
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