Forge World flyer - Arvus Lighter
Posted: Sun Jan 31, 2010 5:17 am
Hi gang, this is the latest project I have started (got so many going on right now, I don't even want to count them). As the topic says, this is an Arvus Lighter from FW. A model I have never seen anywhere other than on the FW site, probably because it has no weapons. I've always liked the design though (know many who don't!) but thought it a bit too expensive. Turned out a friend of mine had bought one and wanted to sell it so I took the opportunity!
The model was larger than I had thought it to be from the pics on the FW site. The casting was perfect with very little warpage or mouldrelease which was a relief as I've recently got some kits that required a lot of bending and cleaning.
I've never been quite happy with the stiff pose of the pilot so this was the first issue I addressed. I've made the following changes to the cockpit and pilot:
- The pilot was very stiff, so I chopped of his head and repositioned it slightly (which meant I had to sculpt a new neck for him as well, doesn't show well in the pics) which made him look a little more natural in my oppinion.
- I've replaced a sculpted cable with an actual one (taken from an old computer).
- I value comfort and safety for my pilot so I removed some protruding parts that he would slam his head in should the ride become bumpy and sculpted him a headrest, which should keep him happy.
- Lastly I added a new microphone to his helmet, the one that comes with the set didn't look quite realistic enough (and yes, it is actually made from a piece of dried straw, my insanity knows no bounds. Which is why I come here to the polymer institute in the first place )
Will keep you updated as I do more on this project, with any luck this will be the first model I paint with an airbrush (have been considering getting one for ages, we'll see if I ever get around to it). Also I will let it be known that this might take a while to complete and updates may be few and far in between as I can only work on it during weekends (and even so, I do work on some weekends)
The model was larger than I had thought it to be from the pics on the FW site. The casting was perfect with very little warpage or mouldrelease which was a relief as I've recently got some kits that required a lot of bending and cleaning.
I've never been quite happy with the stiff pose of the pilot so this was the first issue I addressed. I've made the following changes to the cockpit and pilot:
- The pilot was very stiff, so I chopped of his head and repositioned it slightly (which meant I had to sculpt a new neck for him as well, doesn't show well in the pics) which made him look a little more natural in my oppinion.
- I've replaced a sculpted cable with an actual one (taken from an old computer).
- I value comfort and safety for my pilot so I removed some protruding parts that he would slam his head in should the ride become bumpy and sculpted him a headrest, which should keep him happy.
- Lastly I added a new microphone to his helmet, the one that comes with the set didn't look quite realistic enough (and yes, it is actually made from a piece of dried straw, my insanity knows no bounds. Which is why I come here to the polymer institute in the first place )
Will keep you updated as I do more on this project, with any luck this will be the first model I paint with an airbrush (have been considering getting one for ages, we'll see if I ever get around to it). Also I will let it be known that this might take a while to complete and updates may be few and far in between as I can only work on it during weekends (and even so, I do work on some weekends)