Yes that's kinda the plan Zac, but only to a couple of parts. If it's too rounded like the 'Sky shadow' it'll look more 'Xenos' than 'Military' ,I still want it to have blocky aspects.
The pod effectively 'jams' radar, preventing enemy 'radar locks'. Allowing the aircraft to effect a mission, usually at
'very' low-level. Having not worked on this specific piece of kit I'm unsure as to whether it's fitted to one aircraft per 'packet' (formation of 2 or more aircraft) similar to the American deployment of 'Longbow' on Apache. Or whether it's fitted to all aicraft for that mission. I'll ask one of the lads in work tomorrow
Hope this helps.
In Gaming Terms:I was thinking, when fitted ,the pod forces enemy models to fire using the 'Night fighting rules' with the aspect of the skimmer moving at full speed thrown in. Effectively making it very hard to hit, but with the pod fitted you dramatically reduce your 'offensive' capability.
With the addition of the 'Designator' pod I plan to add to this, it will be a handy additon to any dropship based army or one that uses them. The 'Designator' pod in gaming terms will aid orbital barrage scatter, maybe, but will definately allow for either a re-roll for artillery or something along those lines. Helping to designate for heavy support choices and allowing for automatic hits for things like hunter killer missiles etc, ie one-shot options.
Well something like that, actually a bit similar to a 'marker-light' I suppose
Tommorrow I hope to post the Enhance Self Defence Suite, which effectively is the Chaff/Flare pods with both the side/rear firing and forward firing pods.
Arkangel